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Award in Business Simulation for Management Practice

Award in Business Simulation for Management Practice

This Course Module has been designed to give students direct hands-on experience in the design, development, and implementation of business strategies in a competitive environment. The course deals with the concepts of learning through business simulations and prepares students to get the most out of the exercise.

The course module is focused on the simulation of real business environments and the application of tactical and strategic concepts, principles, and methods to the varied sets of challenges faced by a growing organisation in a competitive environment. The programme relies on the use of an internationally acclaimed multi-user business simulation with typically fifteen to twenty thousand users. This online multi-user simulation selected for the core business simulation is SIM Companies which provides a complex set of variables which provide a realistic re-creation of real-world markets and their dynamics. This allows for the integration of the key decision areas of management as a holistic approach to the management of the simulated organisation each student will be involved with. Alternative online games may be used.

What You’ll Learn:

  • Core and Elective Modules (6 ECTS)
    Gain foundational eCommerce knowledge through 4 core and 2 elective modules, awarded in collaboration with Aces Academy, Malta Communications Authority, and eSkills Malta Foundation.
  • Advanced Modules (8 ECTS)
    Expand your learning with 2 additional modules, building on the first programme for advanced strategies and practical skills.
  • Industry Insights
    Learn from six interactive sessions per module, featuring interviews with eCommerce experts and leaders.
  • Applied Coursework
    Complete individual and group assignments to apply theory to real-world business scenarios.

Fee Structure

Award in Business Simulation for Management Practice
  • Online (24 weeks part-time): €890
  • Blended (12 weeks full-time): €1,350
  • 6 Weeks

Course Overview:

This stage introduces the essential concepts and tools of eCommerce, providing a strong base for understanding the digital marketplace. You’ll explore topics such as online business models, digital marketing strategies, website management, and customer engagement. Through 4 core and 2 elective modules (6 ECTS), you’ll gain the skills to build and manage a successful online business presence.

In the second stage, you’ll deepen your knowledge with advanced modules that focus on innovation, digital transformation, and sustainable growth in eCommerce. You’ll learn about data-driven decision-making, eCommerce analytics, online branding, and customer experience design. Industry experts and leaders will share real-world insights to help you connect theory with practical business applications (8 ECTS).

The final stage emphasizes hands-on learning and application. You’ll work on individual and group assignments designed to simulate real-world eCommerce challenges. Each module includes interviews, case studies, and interactive discussions to help you apply theoretical concepts to practical business solutions. By the end of the course, you’ll have the confidence and competence to plan, implement, and manage eCommerce strategies effectively.

Learning Hours

Each module will consist of the following learning hours:

  • Contact Hours: 10 hours
  • Pre-recorded lectures: 6 hours
  • Online tutorials: 3 hours
  • Online forums: 1 hour
  • Self-Study: 11 hours
  • Research on notes: 6 hours
  • Assessment preparation: 5 hours
  • Assessment: 4 hours
  • Finalization of assessment
  • Total Learning Hours per Module: 25 hours

Total Learning Hours for Award in eCommerce Practices I (6 ECTS, 6 Modules): 150 hours

Total Learning Hours for Award in eCommerce Practices II (8 ECTS): 200 hours

Assessment Method

  • Tutorial participation 20%
  • Forum discussions 30%
  • Assignments 50%

What You’ll Learn:

  • Session 1 – Introduction to Business Simulations
  • Session 2 – Experiential learning through Business Simulations
  • Session 3 – Business Simulation as an active learning activity
  • Session 4 – Business Model Generation – Part 1
  • Session 5 – Business Model Generation – Part 2
  • Session 6 – The Business Model Canvas – Part 1
  • Session 7 – The Business Model Canvas – Part 2
  • Session 8 – SIM Companies – the Business Simulation
  • Session 9 – Guidelines to the Business Simulation SIM Companies
  • Session 10 – Tips from the Pros – I
  • Session 11 – Tips from the Pros – II
  • Session 12 – Tips from the Pros – III

FAQ

At Aces Academy, the Award in eCommerce Practices is an excellent opportunity to develop key skills in the rapidly growing field of eCommerce. This programme consists of two levels, each designed to equip you with practical knowledge in essential eCommerce practices.

Application Process

1. Prepare Your Documents: Ensure you have all the necessary documentation ready before starting your application.

2. Complete the Online Application Form: Begin your application by clicking [Register Here] to access the registration form. Make sure to fill out all required fields accurately to avoid delays.

3. Submit Your Application: Once you submit the form, you’ll receive a confirmation email regarding the status of your application. If your application is successful, further instructions will be sent to guide you through the next steps.

For more assistance with the application or any other queries, feel free to contact our admissions team at Info@acesacademyonline.com

Next Intake To Be Confirmed

For more details, Info@acesacademyonline.com

Language of Instruction: English

Teaching Methods:

  • Pre-recorded Lectures: Lecture presentations and slides will be available on the e-learning platform.
  • Video Conferencing: Discussions will be conducted via video conferencing and recorded for later viewing.
  • Forum Contributions: Tutors will assess and provide feedback on students’ posts in forum discussions.

Students will receive:

  • Video Presentations: 6 hours of audio-visual content per module, featuring expert interviews. Each hour is divided into 4 segments of 15 minutes for easier access and download.
  • Reading Materials: Additional resources to deepen understanding of the topics.
  • FAQs: Answers to common questions about the topics.
  • Glossary: Definitions of key terms for accurate understanding.
  • Online Tutorials: 2 tutorial sessions per module.
  • Forum Discussions: 2 online discussions per module.
  • Assignments: 1 short assignment per module.

Learning Hours

Each module will consist of the following learning hours:

  • Contact Hours: 10 hours
  • Pre-recorded lectures: 6 hours
  • Online tutorials: 3 hours
  • Online forums: 1 hour
  • Self-Study: 11 hours
  • Research on notes: 6 hours
  • Assessment preparation: 5 hours
  • Assessment: 4 hours
  • Finalization of assessment
  • Total Learning Hours per Module: 25 hours

Total Learning Hours for Award in eCommerce Practices I (6 ECTS, 6 Modules): 150 hours

Total Learning Hours for Award in eCommerce Practices II (8 ECTS): 200 hours

Award in Business Simulation for Management Practice

EQF/MQF* Level 6 – *European Qualification Framework/Malta Qualification Framework

Description

This Course Module has been designed to give students direct hands-on experience in the design, development, and implementation of business strategies in a competitive environment. The course deals with the concepts of learning through business simulations and prepares students to get the most out of the exercise.

The course module is focused on the simulation of real business environments and the application of tactical and strategic concepts, principles, and methods to the varied sets of challenges faced by a growing organisation in a competitive environment. The programme relies on the use of an internationally acclaimed multi-user business simulation with typically fifteen to twenty thousand users. This online multi-user simulation selected for the core business simulation is SIM Companies which provides a complex set of variables which provide a realistic re-creation of real-world markets and their dynamics. This allows for the integration of the key decision areas of management as a holistic approach to the management of the simulated organisation each student will be involved with. Alternative online games may be used.

The module is based on a team approach and teams will be assigned different online simulated organisations for them to start-up operations or to take over the management of the simulated business and achieve a set of objectives.

The module can be split into the following sessions:

  • Session 1 – Introduction to Business Simulations
  • Session 2 – Experiential learning through Business Simulations
  • Session 3 – Business Simulation as an active learning activity
  • Session 4 – Business Model Generation – Part 1
  • Session 5 – Business Model Generation – Part 2
  • Session 6 – The Business Model Canvas – Part 1
  • Session 7 – The Business Model Canvas – Part 2
  • Session 8 – SIM Companies – the Business Simulation
  • Session 9 – Guidelines to the Business Simulation SIM Companies
  • Session 10 – Tips from the Pros – I
  • Session 11 – Tips from the Pros – II
  • Session 12 – Tips from the Pros – III

Course details

6 weeks

EQF/MQF Level 6